CR -My Think About 6/12 Balance Update | 리틀팍스
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  • [기타] CR -My Think About 6/12 Balance Update
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    | 추천수: 10 | 등록일: 2017.6.24 오후 6:06
  • Hello. Long time no see XD

    Today I will tell you my think about CR 2017 6/12 Balance update!
    Let's start with Night Witch.


    ★Night Witch

    Spawn 3 Bats on death(from 4), Bat spawn speed to 6sec(from 5sec), intitial Bats spawn slower

    -Night Witch was too op she took over the meta without even being released. So Night Witch

    has been Nurfed a lot but I think she is still a great card.


    ★Tornado, Poison, Heal

    Multiple of same spell woll stack

    -I think it was a bug that multiple Tornado, Poison, Heal don't stack. It will be useful someday


    ★Tornado

    Duration to 2.5sec(from 3sec)

    -Tornado was a trash at first when it just got released. But after Meta became great for Tornado.

    Example;you attack opposite side when the opponent used Golem and diffense Golen with only

    3 Elixer and open your King's Tower. It is a great card. So supercell nurfed Tornado's Duration.

    I think it is not a small nurf becuase it's total damage became small that it can't kill a Goblin.

    And It will be a little hard more to pull a unit like Giant, Golem to activate King's tower.


    ★The Log

    Range to 11.1 (from 11.6)

    -So now the log can't counter Goblin barrel and Princess together? Nope. Now you can use Log

    on the building so if you use the Log one tile back of the center of the tower, you can still counter

    princess and Goblin barrel together. but the things that changed is, you need to use log to hit the

    opponent's princess tower, use it 1tile or 2 tile back. now if you use the log 3 tiles back you can't

    hit opponent's princess tower.


    ★Goblin Gang

    Spear Goblin count to 2 (from 3)

    -It is a big nurf be cuase now it will deal much less damage. But it is a good nurf becuase

    Goblin gang was op and it needed a nurf.


    ★Skeletons

    Skeleton count to 3 (from 4)

    -It is hard for Skeletons to match the Balance because if the Skeleton count is 4, it is op. but if

    Skeleton count is 3, It is trash. Let's see how the Skeletons is used.


    ★Bandit

    Hitpoints +4%, Dash intitiates quicker

    -Bandit was little bad because it's HP is too small and it's too easy to aggro. Now it will dash faster

    and survive more times.


    ★Inferno Dragon

    Hitpoint +7%, re-targets 0.2sec quicker

    -If someone said me"Say a trash legendary card", I will said Inferno Dragon. Now It's HP is much more than BabyD and It's retargetting speed became faster. But I won't use it becuase there is

    too many other bad things for inferno Dragon.


    ★Witch

    -Hitpoint +5%, Area damage radius +10%, spw\awn speed to 7 sec(from 7.5), initial Skeletons

    spawn slower

    -If I say this with one line, 'Witch is still trash even it get a lot of burf'.

    But witch will be great card at low Arena.


    ★Clone

    Faster cloning effect

    -Now clone will clone units faster. Many people said clone is trash after it had been burfed.

    but I used clone at 2vs2 and I realize, supercell make Clone to make users use at 2vs2.


    ★Bats

    Bat count to 4(from 5)

    -Think that Bats count is 5. wow... It is op card.

    The funnt thing is, It had been Nurfed even it didin't released!

    Anyway, I will use Bats and how will the Bats will used.


    ------------------------------------------------------------------------------------------------------------------------

    It is My think about 6/12 Balance update. It can be different with your thoughts.

    Have a good game~

    B    Y    E

이전글 bell|2017-06-24
다음글 오케이영어|2017-06-24